Video Game Maker Career

Job Description: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

*A job as a Video Game Maker falls under the broader career category of Video Game Designers. The information on this page will generally apply to all careers in this category. We are still seeking more specific information about this career from experts in this field. If you can provide us with more information, .

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Video Game Maker Career

What Video Game Makers do:

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
  • Collaborate with artists to achieve appropriate visual style.
  • Conduct regular design reviews throughout the game development process.
  • Create core game features including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
  • Devise missions, challenges, or puzzles to be encountered in game play.
  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.
  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
  • Provide feedback to designers and other colleagues regarding game design features.
  • Provide feedback to production staff regarding technical game qualities or adherence to original design.
  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.
  • Write or supervise the writing of game text and dialogue.
  • Consult with multiple stakeholders to define requirements and implement online features.
  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
  • Guide design discussions between development teams.
  • Provide test specifications to quality assurance staff.
  • Create gameplay prototypes for presentation to creative and technical staff and management.
  • Create gameplay test plans for internal and external test groups.
  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

What work activities are most important?

Importance Activities

Thinking Creatively - Developing, designing, or creating new applications, ideas, relationships, systems, or products, including artistic contributions.

Interacting With Computers - Using computers and computer systems (including hardware and software) to program, write software, set up functions, enter data, or process information.

Making Decisions and Solving Problems - Analyzing information and evaluating results to choose the best solution and solve problems.

Communicating with Supervisors, Peers, or Subordinates - Providing information to supervisors, co-workers, and subordinates by telephone, in written form, e-mail, or in person.

Getting Information - Observing, receiving, and otherwise obtaining information from all relevant sources.

Establishing and Maintaining Interpersonal Relationships - Developing constructive and cooperative working relationships with others, and maintaining them over time.

Documenting/Recording Information - Entering, transcribing, recording, storing, or maintaining information in written or electronic/magnetic form.

Organizing, Planning, and Prioritizing Work - Developing specific goals and plans to prioritize, organize, and accomplish your work.

Updating and Using Relevant Knowledge - Keeping up-to-date technically and applying new knowledge to your job.

Identifying Objects, Actions, and Events - Identifying information by categorizing, estimating, recognizing differences or similarities, and detecting changes in circumstances or events.

Analyzing Data or Information - Identifying the underlying principles, reasons, or facts of information by breaking down information or data into separate parts.

Processing Information - Compiling, coding, categorizing, calculating, tabulating, auditing, or verifying information or data.

Coordinating the Work and Activities of Others - Getting members of a group to work together to accomplish tasks.

Developing and Building Teams - Encouraging and building mutual trust, respect, and cooperation among team members.

Interpreting the Meaning of Information for Others - Translating or explaining what information means and how it can be used.

Developing Objectives and Strategies - Establishing long-range objectives and specifying the strategies and actions to achieve them.

Guiding, Directing, and Motivating Subordinates - Providing guidance and direction to subordinates, including setting performance standards and monitoring performance.

Resolving Conflicts and Negotiating with Others - Handling complaints, settling disputes, and resolving grievances and conflicts, or otherwise negotiating with others.

Training and Teaching Others - Identifying the educational needs of others, developing formal educational or training programs or classes, and teaching or instructing others.

Judging the Qualities of Things, Services, or People - Assessing the value, importance, or quality of things or people.

Estimating the Quantifiable Characteristics of Products, Events, or Information - Estimating sizes, distances, and quantities; or determining time, costs, resources, or materials needed to perform a work activity.

Scheduling Work and Activities - Scheduling events, programs, and activities, as well as the work of others.

Provide Consultation and Advice to Others - Providing guidance and expert advice to management or other groups on technical, systems-, or process-related topics.

Selling or Influencing Others - Convincing others to buy merchandise/goods or to otherwise change their minds or actions.

Monitor Processes, Materials, or Surroundings - Monitoring and reviewing information from materials, events, or the environment, to detect or assess problems.

Drafting, Laying Out, and Specifying Technical Devices, Parts, and Equipment - Providing documentation, detailed instructions, drawings, or specifications to tell others about how devices, parts, equipment, or structures are to be fabricated, constructed, assembled, modified, maintained, or used.

Coaching and Developing Others - Identifying the developmental needs of others and coaching, mentoring, or otherwise helping others to improve their knowledge or skills.

Communicating with Persons Outside Organization - Communicating with people outside the organization, representing the organization to customers, the public, government, and other external sources. This information can be exchanged in person, in writing, or by telephone or e-mail.

Evaluating Information to Determine Compliance with Standards - Using relevant information and individual judgment to determine whether events or processes comply with laws, regulations, or standards.

Holland Code Chart for a Video Game Maker